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"The presenter was great - very engaging, interesting and relaxed. I have come away [from the PD session] with loads of solid ideas to work on with my students."

New Era Professional Learning & Development

Connecting, collaborating, leading

Today's learner lives in a highly connected, networked and participatory world full of opportunities and experiences never before imaginable. The ways in which we communicate, share and learn are constantly evolving, as is the supporting technology. Social networking, mobile technologies, web 3.0, blogging and gaming have all helped to revolutionize the way in which we learn and teach. Understanding and harnessing this revolution is important for all educators in order to create innovative, engaging, authentic and connected learning spaces. At New Era Professional Learning & Development we're here to help.

The New Era Professional Learning & Development team works with educators, individually and collectively, to meet professional development needs. We help educators understand the relevance of technology and where it can maximize learning opportunities. Our tailored professional learning solutions aim to build the capacity of educators to remain at the forefront of the latest developments and thinking in eLearning and contemporary pedagogies.

We offer:

To view our brochure click here.

eLearning

Delivered by recognised education experts, New Era's eLearning Professional Development (PD) opportunities include:

School-based Tailored Professional Development

In liaison with the school's leadership team and collaboratively tailored with individuals and groups of teachers we formulate a specific professional development program customized to incorporate the school strategic plans and the professional learning needs of individual participants. School-based PD is offered through a blend of face to face and online learning opportunities.

Professional Learning Modules

New Era PD helps educators remain at the forefront of new developments in technology and pedagogical theories through our professional learning modules specifically designed with teachers and school leaders in mind. Our modules include:

Professional Development Workshops

Presented by leading educational experts, our professional development workshops offer face to face and online learning programs focused on providing educators with the latest and most innovative thinking in the area of ICT and education to support learning, teaching and leading.

Events

For a full list of upcoming events click here.

Events are priced at $80 ex GST a workshop.

Email Kynan for discounted rates for CRTs and preservice teachers.

Leadership Development

Leading learning through ICT

New Era PD works with Leadership Teams to develop digital pedagogies and learning environments relevant to all aspects of the school. Our New Era team supports the school in creating an ICT roadmap including: establishing eLearning teams; seamlessly infusing all areas of the curriculum with ICT; scaffolding professional learning programs to assist the ICT development of all staff; and budgeting for and building the correct infrastructure to enable all of this to happen.

Apple Education

New Era's Professional Development courses provide schools with a customised Professional Development path to integrating ICT into their teaching and learning through the use of Apple products.

New Era on Apple Consultants Network

Courses we offer:

iOS Devices

Participants gain experience using iOS devices such as iPad or iPod touch. They learn basic navigation and explore key accessibility features and apps as they apply to teaching and learning.(More info..)

iOS Creativity

Participants gain fundamental skills with iOS creativity apps (iPhoto, GarageBand, and iMovie).(More info..)

iOS Productivity

Participants gain fundamental skills with iOS productivity apps (Keynote, Pages, and Numbers).(More info..)

OS X

Participants gain fundamental skills with the built-in applications and features of OS X as they apply to teaching and learning and professional productivity.(More info..)

iLife

Participants gain fundamental skills with iLife apps (iPhoto, GarageBand, and iMovie).(More info..)

iWork

Participants gain fundamental skills with iWork applications (Keynote, Pages, and Numbers).(More info..)

iBooks Author

Participants will gain a fundamental understanding of creating interactive content and publishing with iBooks Author, focusing on best practices for engagement and learning.(More info..)

iTunes U Course Manager

Participants will gain a fundamental understanding of curating content and publishing with iTunes U Course Manager.(More info..)

Core Institute

Core Institute is a four-consecutive-day immersive learning experience at your institution for up to 20 educators.(More info..)

Drop-In Days

Higher Education Drop-In Days consist of three concise two-hour sessions that offer “just in time” learning on discrete topics related to the work and life of busy academics.(More info..)

Drop-In Session Offerings
iPad Essentials 101
iPad Essentials 201
Mac Essentials 101
Mac Essentials 201
Personal Productivity
Keynote Presentation Skills
Simplifying Syllabi
Content Creation 101
Content Creation 201
Content Creation 301
iPad in Research 101
iPad in Research 201
Authoring 101
Authoring 201
Online Course Creation 101
Online Course Creation 201
More info..

New Era Connected Learning Community

By participating in one of our workshop events you automatically join our community of connected educators to participate in exciting discussions, gain access to our video channel, receive regular updates and Interact with our Blog, hear and read the challenging ideas of leading educators from all over the world, and gain access to the free resources created by the New Era PD team.

Events

For a full list of upcoming events click here.

Events are priced at $80 ex GST a workshop.

Email Kynan for discounted rates for CRTs and preservice teachers.

Inquiry Unit/Project Based Learning & ICT

What is the course about?

Through Project Based Learning (PBL), students engage in an extended process of inquiry in response to a complex question, problem, or challenge. While allowing for a degree of student "voice and choice," rigorous projects are carefully planned, managed, and assessed to help students learn key academic content, practice 21st century skills (such as collaboration, communication & critical thinking), and create high-quality, authentic products and presentations. A PBL unit generally runs over an extended period of time, and depending on the year level of the students, anywhere from six weeks to one term to a whole semester.

Participants in this module will develop a deep understanding of the essential elements of PBL (see Figure 1). The key elements of a PBL unit have a particular relationship with ICT and 21st century skills including researching, online publication and presentation, reflection tools, project management tools, duration, collaboration creative thinking and networked learning. Our education experts will work with you to create your own PBL unit assisting you to infuse your unit with relevant ICT skills and pedagogical approaches.

Figure 1: Essential Elements of a PBL unit

Who is the course designed for?

School leadership, curriculum leaders, e-Learning leaders and classroom teachers

What are the learning outcomes?

By the completion of the course participants should have a working understanding of:

  • virtual technologies and how they relate to learning and teaching
  • how to present to an authentic audience in an online capacity
  • how to use PBL to generate exciting learning and teaching
  • critical thinking skills including creative thinking skills
  • a number of online tools including project management tools and researching tools
  • how to use online tools to connect, collaborate, receive feedback

What is the course structure?

This course involves a combination of face-to-face and online learning. New Era is happy to work with individual schools to adapt the structure of the course.

Developing Curriculum Through Whole School Blogging

What is this course about?

A blog is an online platform that allows you to publish regular content to the Internet and connect with others. A whole school approach to blogging provides many ways to use the platform depending on the purpose of the blog owner. This course demonstrates how to successfully scaffold a blogging program over the entire school and how to integrate blogging seamlessly into all curriculum areas using the case study of Fitzroy North Primary School.

Developing Curriculum through whole school Blogging expounds blogging from the following perspectives:

  • Structural – whole school blogging - how it links to the ICT priorities of the school, and how it supports teaching of all curriculum areas.
  • Classroom – a teacher’s use of the class blog to communicate, model and connect.
  • Students – Blogs provide a secure platform for students to publish work; connect to a global network of people interested in similar topic; publish to an authentic audience and to develop a voice relevant to the audience or network they are speaking to.

Who is the course aimed at?

School leadership, curriculum leaders, e-Learning leaders and classroom teachers

The Learning Outcomes

By the completion of the course participants should have a deep understanding of:

  • virtual pedagogies and how they relate to learning and teaching;
  • the mechanics of building and maintaining an effective blog e.g. uploading content including video and photos, managing comments, linking to other websites;
  • how to build a network around the blog;
  • the differences between a school blog, class blog and individual blog and the best way to utilise the strengths of each;
  • maximising the use blogs to support the teaching of numeracy and literacy;
  • the use of blogging as an effective reflection of learning;
  • the use blogs to connect with real audiences;
  • contemporary publishing and how it relates to learning

The Course Structure

This course involves a combination of face-to-face and online learning. New Era is happy to work with individual schools to adapt the structure of the course.

Gaming in Education – Using Digital Games

What is this course about?

Game-based learning refers to the integration of games or gaming mechanics into educational experiences. Over the past decade this has become one of the key topics of ICT as games have increasingly proven to be effective learning tools, beneficial to cognitive development and the fostering of life skills among learners including collaboration, communication, problem-solving, and critical thinking.

Gaming in learning and teaching can be as diverse as using simple games on the iPads to teach numeracy through to serious games, such as Civilisation, to teach a term’s unit of work, through to using MMOG (Massive Multiplayer Online Games). Gaming enables strong experiential learning making it an extremely effective learning and teaching tool – players can simulate real world experiences relevant to their lives.

This course is designed to introduce participants to a number of ways to integrate Gaming into curriculum planning as a one off unit of work, a term-long approach, or to introduce Gaming at a whole school level to support teaching and learning across all curriculum areas. Participants in the course will explore Game Making and be given the opportunity to design a game of their own. The course will also cover a number of the theoretical approaches behind contemporary learning and cover a number of virtual pedagogies relevant to contemporary learning and teaching.

Who is the course designed for?

School leadership, curriculum leaders, e-Learning leaders and classroom teachers

The Learning Outcomes

By the completion of the course participants should have a deep understanding of:

  • virtual technologies and how they relate to learning and teaching
  • the platforms and games available and how they can be best utilised in a schooling environment
  • how to integrate a serious game into a curriculum area e.g. Using SimCity to teach Civics and Government
  • using a Massive Multi-player Online Game (MMOG) such as Minecraft to teach student centred learning, collaboration, creativity and innovation
  • the use of games to assist in the teaching of numeracy and literacy
  • designing and planning a unit of work centred on gaming
  • the use of games to address student centred learning
  • how to use game making as a tool in your curriculum

What is the course structure?

This course involves a combination of face-to-face and online learning. New Era is happy to work with individual schools to adapt the structure of the course.

Leading Learning with Technology

What is this course about?

Our world today is moving and changing at a pace that is unprecedented. For many it is hard to keep up. From a schools perspective it is hard to know where to jump in, how to keep up, or even why.

Students today are actively participating in online networks, their learning has the potential to be 24/7; it is highly connected, social and collaborative, creatively focussed, participatory and crossing many cultural boundaries. How do schools maintain relevance, adapt and even compete with the new environments? Leading Learning with Technology is aimed at school leadership, assisting them to transform their schools into highly functioning, contemporarily relevant schools where learning and teaching is grounded in effective and innovative use of ICT.

What is the course about?

The course content focuses on issues generic to most schools, including visioning and strategic planning for ICT use including budgeting and infrastructure; situating the school in a global environment; familiarisation and understanding of new pedagogies; understanding the ‘modern learner’ and situating learners within an environment of networked learning; informed decision-making around effective tools, platforms and devices, and effective scaffolding and planning for ICT across all curriculum areas. The course will culminate with the development of a school e-Learning plan.

The course will investigate each of the following components of the New Era model for school change:

  • leadership
  • learning and teaching
  • infrastructure
  • learning communities

Who is the course designed for?

School leadership, curriculum leaders and e-Learning leaders

Benchmarks

By the completion of the course it is envisaged that schools will:

  • create an ICT and learning vision statement
  • develop an e-Learning plan

Have a working understanding of:

  • virtual pedagogies
  • networked learning
  • assessment for ICT
  • future planning for infrastructure that supports the strategic pedagogical decisions made around ICT
  • establishment of effective learning communities
  • balancing of risk and control
  • a number of online tools including collaboration, project management tools and researching tools
  • how to scaffold the use of these tools throughout the entire school to better facilitate ICT usage

What is the course structure?

This course involves a combination of face-to-face and online learning.

New Era is happy to work with individual schools to adapt the structure of the course.

BYOD Professional Learning

Bring Your Own Device (BYOD) or sometimes referred to as BYOT (Bring Your Own Technology) is the policy of allowing students and staff to bring personally owned mobile devices (phones, tablets, laptops) to the school to be used for educational purposes. There are many ways that schools are implementing BYOD ranging from a bring anything model through to a model of defined parameters. There are also wide ranging differences in what schools are making accessible within the BYOD model ranging from only allowing access to the internet through to complete access to schools network and file storage system.

Before any decision is made from a structural level to the type of BYOD model a school might adopt it is imperative that questions be asked and fully considered in regards to how it will impact on the learning and teaching and which model is suitable to accommodate the needs for schools to be at the forefront of contemporary pedagogies.

Contemporary learning and teaching is happening within highly complex environments. Students are actively participating in online networks and have opportunities to learn 24/7. Those learning opportunities are highly connected, social, creative, and participatory and cross many physical and cultural boundaries. The right BYOD strategy for your school will incorporate these ideas and be personalised to account for the individual culture of your schooling environment.

The module will cover theoretical approaches behind contemporary learning and virtual pedagogies relevant to contemporary learning and teaching including:

  • personalised learning
  • differentiated learning
  • student negotiated curriculum
  • transparent learning
  • self-organised learning
  • the ability to access high quality content at all times
  • schools changing roles in the area of content repository
  • 24/7 learning/ flipped classrooms
  • digital pedagogies
  • relieving teacher fear
  • changing role of teachers from experts to facilitators/co-learners
  • new thinking around classroom management
  • inquiry model

The course also covers a range of other issues relevant to a school including

  • capacity planning
  • compliance
  • authentication
  • management options
  • device requirements
  • ensuring equity
  • parental buy in
  • ethical considerations
  • financial considerations - budgeting, leasing and insuring

Through involvement in this module New Era will develop a readiness audit for your school based in three areas:

  1. learning and teaching
  2. infrastructure
  3. leadership structures

The audit will be used to collectively develop an e-Learning vision; ICT roadmap and a tailored professional learning plan with the school.

Who is the module designed for?

School leadership, curriculum leaders, e-Learning leaders and classroom teachers

What is the course structure?

This course involves a combination of face-to-face and online learning.

New Era is happy to work with individual schools to adapt the structure of the course.

Learning In the Cloud – Google

Our world today is moving and changing at a pace that is unprecedented. For many it is hard to keep up. From a schools perspective it is hard to know where to jump in how to keep up or even why.

Students today are actively participating in online networks, their learning is 24/7 and it is highly connected, social, collaborative, creatively focussed, participatory and crossing many cultural boundaries. How do schools maintain relevance, adapt and even compete with the new environments?

Cloud based services such as Google and Microsoft 365 are being used extensively via schools around the world and opening up new opportunities for students and teachers.

This module investigates how to effectively utilise many of the new tools and practices associated with cloud based systems to deepen the learning experience.

Who is the course designed for?

School leadership, curriculum leaders, and classroom teachers

What are the learning outcomes?

By completing the module the participants should have a deep understanding of

  • digital pedagogies
  • online publishing and its relationship to contemporary learning
  • how to utilise social networks for learning and teaching
  • 24/7 – flipped classroom approach
  • utilising mobile devises
  • effective use of external feedback (beyond the teacher)
  • customizing Google apps for your school
  • organizing your email more effectively
  • creating shared calendars for your school
  • collaborating with others, online, on documents, presentations, and spread sheets
  • deliver and collect surveys, quizzes, and feedback
  • developing a media-rich website without looking at code
  • utilising Google communities to learn through the network
  • developing dynamic planning documents

Who is the module designed for?

School leadership, curriculum leaders, e-Learning leaders and classroom teachers

What is the course structure?

This course involves a combination of face-to-face and online learning.

New Era is happy to work with individual schools to adapt the structure of the course.

Maths for the Modern Learner

Our world today is moving and changing at a pace that is unprecedented. For many it is hard to keep up. From a school's perspective it is hard to know where to jump in, how to keep up, or even why.

Students today are actively participating in online networks, their learning has the potential to be 24/7; it is highly connected, social and collaborative, creatively focussed, participatory and crossing many cultural boundaries. How do schools maintain relevance, adapt and even compete with the new environments?

Teaching today is happening within this highly complex environment and many of its complexities tend to go unexplained.

“Maths for Modern Learners” is aimed at maths faculties, assisting them to transform their departments into highly functioning, collaborative and contemporarily relevant departments where learning and teaching is grounded in effective and innovative use of ICT.

The New Era PD alongside the Mathspace team will support your mathematics department to unpack some of the complexities around ICT, to understand the relevance of technology and where it can maximize learning opportunities. Our aim is to build and sustain local capacity to remain at the forefront of the latest developments and thinking in e-Learning and contemporary pedagogies. E-Learning has the potential to transform the way teaching and learning takes place - it is about using technologies effectively to connect schools and communities and to provide accessible, relevant, and high-quality learning opportunities so that every student is better able to achieve their potential.

What is the course about?

The course content focuses on issues generic to most mathematics departments, including familiarisation and understanding of new pedagogies; understanding the ‘modern learner’ and situating learners within an environment of networked learning; informed decision-making around effective tools, platforms and devices, and effective scaffolding and planning for ICT across the maths curriculum The course will culminate with the development of microwebsite to be used by all participants in the maths department including students and teachers. The microwebsite will be used to digitise the content, learning and front end curriculum. By doing so the learning becomes visible.

The course will also investigate each of the following components of the New Era model for school change:

  • flipped learning
  • blended learning
  • project based learning
  • learning communities
  • personalised learning through ICT

Who is the module designed for?

School leadership team, teachers, curriculum and e-Learning leaders.

Benchmarks

By the completion of the course it is envisaged that schools will:

Have a working understanding of:

  • virtual pedagogies
  • networked learning
  • future planning for infrastructure that supports the strategic pedagogical decisions made around ICT use in maths
  • establishment of effective learning communities
  • balancing of risk and control
  • a number of online tools including collaboration, content tools, project management tools and researching tools (These may include podcasts, Vdcasts, Videos, eBooks online courses, apps and more)
  • how to scaffold the use of these tools throughout the maths curriculum to better facilitate ICT usage

What is the course structure?

This course involves a combination of face-to-face and online learning.

New Era/Mathspace is happy to work with individual schools to adapt the structure of the course.

Monopoly to Minecraft – game making in the classroom

http://gamemaking.projectsynthesis.com.au

What is the course about?

Game-based learning refers to the integration of games or gaming mechanics into educational experiences. Over the past decade this has become one of the key topics of ICT as games have increasingly proven to be effective learning tools, beneficial to cognitive development and the fostering of life skills among learners including collaboration, communication, problem-solving, and critical thinking.

Game making is one of the key components of “gaming” and the component that this course focuses on. Game making specifically covers ICT components such as programming, coding, automation and computational thinking. These are all key competencies represented in AusVELS. Beyond that game making also deals with narrative story writing, character development, design, iterative reflection cycle and a real world application of learning.

The course is situated in a number of the theoretical approaches behind contemporary learning including the inquiry model, peer to peer learning, play based learning, 24/7 learning and student negotiated curriculum. The course also covers a number of virtual pedagogies relevant to contemporary learning and teaching including networked learning.

The course is delivered by trained educators (ex-teachers) but also involves real practitioners from the game making industry

Who is the course designed for?

  • students in the middle years.
  • schools interested in integrating ICT, programming and code writing into their existing curriculums

The learning outcomes

  • By the completion of the course participants should have a deep understanding of: virtual technologies and how they relate to learning and teaching;
  • The game making platforms and games available and how they can be best utilised in a schooling environment;
  • Basic coding and programming;
  • Design features involved in game making;
  • Narrative story structures and character development relevant to game making;
  • Using game making as a tool to teach student centred learning, collaboration, creativity and innovation, networked learning and peer to peer learning;
  • The use of game making to assist in the teaching of numeracy and literacy;
  • Designing and planning a unit of work centred on gaming making;
  • How to use Game Making as a tool in your curriculum.

What is the course structure?

The course is focussed in the classroom with an emphasis on the students. The course runs for a total of 7 hours and can be run as an hour long weekly class lasting 7 weeks (or one term) or as a daylong workshop. The course also involves an online component that students can become involved with at their own pace. This is done through the building of a unique website/blog just for the participants of the course.

For example http://malvernprimarygamemakers.wordpress.com

Basic Course Outline

  • Week One - What is a game
  • Week Two - Characters and story worlds
  • Week Three - Let’s get making
  • Week Four - Getting on with it
  • Week Five - Getting on with it/Introduction to the industry
  • Week Six - Testing, and reflecting
  • Week Seven - Finishing and beginning

Online Enrolment Form

Complete this online application form to reflect your selection of workshops or email Kynan Robinson at kynan.robinson@neweraed.com.au.

Personal details

Workshop selection

Workshops cost $80 (ex GST) per event. Discounted rates are available for CRTs and preservice teachers. Email Kynan for details.

Software Services
Software integration and providing a
single entry into knowledge management.

Software
Services

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"Hillcrest have been working with New Era learning management systems for some time now and they have been widely embraced by our staff for education delivery. I have no hesitation in recommending New Era to other schools."

New Era Software Services

Delivering through innovation

New Era Software Services combine smart technology with the experience gained over 30 years in the education sector to deliver best-practice ICT solutions that offer a powerful and personalised experience.

New Era were pioneers of managed software services and web-based applications 20 years ago, long before "the cloud" appeared. And our software solutions have always been designed with three objectives in mind: Easier not harder, less time not more, augment not replace. Today these objectives continue to drive the development of our solutions as we seek to simplify the user experience.

Our Portal-as-a-Platform concept provides the agility and flexibility required to achieve this without compromising on security. Through a standards-based approach, it delivers an open environment ideal for meeting the ever changing needs of our users.

To view our brochure click here.

Portal

Our analysis of trends in the deployment and use of learning software by education authorities, based on our global experience with education portals and virtual learning environments, led to us developing our Portal-as-a-Platform concept, back in 2009.

Leveraging an enterprise portal framework, New Era's portal solutions provide a state-of-the-art integration framework, supported by a unified provisioning and access management gateway.

The software framework, already being used by customers in Australia, is scalable, open and provides choice. At the same time, it ensures interoperability and extensibility to future-proof current software investments.

In essence, the Portal-as-a-Platform approach we have developed provides users with straightforward access to the tools and services they need, when they need them.

Education Portal

Education Portal is an easy to use and visually engaging online learning portal designed specifically for schools. This innovative software supports classroom teaching practices by acting as the gateway to all web-based learning activities within a school. Spaces for personal, class, community and school-wide content are provided, together with a suite of learning, collaboration and publishing tools. Education Portal can also be integrated with a range of third-party systems and applications.

Functionality is delivered through tools called portlets which are easy to add, modify and reposition in class, community or personal learning spaces. The availability of portlets can be configured at the system, school or user level, while access to the content within portlets is based on user roles and permissions.

Classes and communities provide flexible and extensible learning spaces that foster collaboration and communication between members.

Education portal provides all members of the school community with a holistic view of their activities and allows them to engage directly, collaboratively and appropriately to achieve the desired education outcomes for students.

Communication and collaboration tools

An extensive range of communication and collaboration tools are available for the exclusive use of each class or community including:

  • Blogs
  • Calendar
  • Message Boards
  • Wiki

Learning tools

Education Portal includes a number of bespoke learning tools, designed specifically for the K12 environment including:

  • Assignment Dropbox
  • Conference Room
  • Learning Activities

Publication tools

Education Portal supports numerous content types and publication formats. Content created by users – including web content, images and movies - can be uploaded to class, community or school repositories. Content in a repository can be made searchable and accessible to other users Both user-generated and external content can be published to class, community and personal spaces by simply adding the appropriate display portlet to a page. Available display portlets include:

  • Documents and Media
  • Google Maps
  • RSS
  • Vimeo
  • Web Content
  • YouTube

Case Study

Learn more about how our learning management solutions are changing teaching and learning delivery at Southern Cross Catholic Vocational College:



Participants in this video refer to Editure – the name under which New Era traded previously – and myPLS which was the forerunner of Education Portal.

Identity, Access and User Management

The proliferation in both the volume and complexity of tools and services delivered via the internet, particularly in the area of productivity and collaboration, pose significant challenges and create risks for all.

For individuals, gaining access to the tools they want without compromising personal information or personal security and without having to remember a multiplicity of logins, user names and passwords is the key challenge.

While for organisations, the ability to effectively manage content, set appropriate access and security controls, and be responsive to sudden demand are the big issues.

New Era's identity, access and user management solutions have been designed, from the ground up, to address these issues. They take a modular approach that provides flexibility and choice. They also make use of open standards to enable integration with existing systems whilst at the same time future proofing the deployed system.

Identity Management

New Era's Identity and Access Management suite includes Idaptive Identity Manager - an open-standards contextual identity foundation framework. It has been designed specifically to map the complex relationships found in large-scale identity communities such as health, education, government and telecommunications.

Idaptive Identity Manager is the only offering in the market built from the ground up to manage contextual identities in a flexible, secure and auditable way.

It enables enterprises to flexibly model their digital identity entities such as users, communities, business parties, accounts, entitlements and roles. The complex end-to-end identity lifecycle requirements of the most demanding large enterprise or government are simplified and manageable using Idaptive.

Idaptive Identity Manager is based on industry standard relational database technology, allowing greater data integrity and performance than typical hybrid LDAP-SQL solutions. It is fast, secure and scales to millions of identities with ease.

Key Benefits

  • Easily maps complex relationships found in large scale identity communities
  • Enables consolidation of identity silos to yield richer, fuller user profiles & streamline IT processes
  • Platform agnostic IAM suite which operates in and with multiple operating systems, application servers, directories and DB management systems
  • Flexible Role Based Access Control using extensible entitlements that can model any virtual or physical resource
  • Advanced IAM architecture which permits automated identity lifecycle management and management of millions of identities

Directory Services and User Provisioning

The holy grail in identity management is the ‘single source of truth' for user information. However, often this is not achievable and a collective or ‘aggregated source of truth' is the best that can be done. In such circumstances user provisioning and synchronisation across connected applications is critical.

New Era is able to achieve this using a number of bespoke tools that make use of well-known and well-documented standards to provision users and synchronise user data, including passwords, from any directory to target applications.

The Identity Service Bus® supports the OASIS Service Provisioning Mark-up Language (SPML 2), while DX Provisioning - New Era's user and class provisioning and data exchange mechanism for schools - supports provisioning via SIF, IMS and New Zealand SMS-LMS standard agents.

Access Management and Authentication

SSO means different things to different people - single sign-on, same sign-on or single sign-off. However, the goal is always the same - to enable users to navigate freely within and across organisational boundaries to access relevant, supported applications and services.

New Era's standards-based, federated access management tools support SAML 2, Shibboleth and WS-Federation standards plus proprietary SSO protocols such as IBM Websphere Trust Association Interceptor (TAI), Microsoft Membership/Role Providers and others.

Multi-factor authentication is supported "out-of- the-box" for both hard and soft authentication using techniques which offer exceptional security, intuitive user interfaces and an affordable cost of ownership.

Learning Management

Building and delivering well-designed learning activities that achieve positive learning outcomes for students are goals for all good teachers. New Era's education focussed software is designed to support teachers in achieving these goals.

We have been developing Learning Management Systems and Virtual Learning Environments since the late 1990's, so we understand that providing an easy-to-use tool set, an engaging interface and ways of sharing good practice are important. We also know that every teacher and every student will choose what works for them. That is why we develop bespoke tools, as well as enabling third party tools in our framework, giving students and teachers a choice.

K12 Learning

Education Portal includes a range of bespoke learning tools designed specifically for the K12 environment, as well as integrated versions of proven third party tools and services that support learning and teaching. These include:

Assignment Dropbox

Editure's Assignment Dropbox allows teachers to set assignments, review students' submissions and provide feedback on their work. Students can use Assignment Dropbox to view and manage their pending assignments and submit their work.

Conference Room

Conference Room allows members of a class or community to participate in video conferencing, whiteboard and desktop sharing and real-time chat via OpenMeetings.

Learning Activities

The Learning Activities tool is a fully integrated custom version of the award winning learning design and activity management system, LAMS. LAMS is a tool for designing, managing and delivering online collaborative learning activities.

LAMS

LAMS is a tool for designing, managing and delivering online collaborative learning activities. These activities can include a range of individual tasks, small group work and whole class activities based on both content and collaboration. LAMS allows for activity pathways based on student ability and learning style. Some students may progress immediately onto harder topics while others may need more practise until they understand the topic.

LAMS provides teachers with a visual authoring environment for creating, storing and re-using sequences of learning activities. Teachers drag and drop activities into the authoring interface and then join the activities together to produce a learning sequence. This workflow model provides teachers and learners with sequences of activities that involve a high level of interactivity and collaboration.

LAMS includes a wide range of tools for use by teachers and students with varying levels of technical expertise. These drag and drop tools enable easy authoring, provide sequencing mechanisms to support individual pathways through activities and controlled gating to the next part of a sequence, based on results from previous activities or after verification by a teacher.

Available tools include:

  • multi-modal tools
  • rich media content
  • mind maps
  • video recording and conferencing
  • image editing tools
  • forums and chat
  • assessment tools including self-marking tests
  • quizzes
  • surveys

NDLRN Content Repository

The National Digital Learning Resource Network (NDLRN) provides high quality digital content linked to the National Curriculum. New Era has facilitated teacher access to this content with a custom adapter embedded within LAMS and the Learning Activities tool, allowing teachers to include digital content as part of a learning sequence tailored to the specific skill level of their students.

IT Services
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"Marryatville High School is extremely impressed with the New Era Infrastructure and Managed IT support solution offered to the school. The monitoring system is like having another Tech on the team. We are fixing problems even before customers notice them. Having the bonus of expert Network Engineering and Infrastructure support available makes the whole solution a winning combination for any school."

IT Services

IT's simple with New Era

At New Era we believe IT should enable better learning outcomes – not hinder them.

For more than 30 years, New Era has helped educators address the complex technical design, configuration and operation of university and school IT systems and infrastructure.

We have helped customers harness the power of information technology and at the same time avoided many of the pitfalls that have impacted other technology providers.

Designed specifically for education, New Era IT Services are focused on streamlining operational management and supporting next-generation learning platforms.

We help education communities operate more smoothly, optimise their IT investment and integrate IT and learning systems for better learning and operational outcomes.

Our IT Services include:

To view our brochure click here.

IT & Network Infrastructure

New Era understands that education today takes place in a digital environment, with students accessing vast amounts of information through school-based resources and over the internet. For learning to be seamless and consistent, the underlying infrastructure must be built with the current and future demands of both students and teachers in mind. And it must work, all the time.

New Era works with educators to understand learning requirements, then designs, optimises and where required, manages all aspects of computing infrastructure – from desktops to servers to network switches – to enable teachers, students and communities to interact seamlessly and securely and so achieve the best possible learning outcomes.

Collaboration

Communication technology now goes way beyond the telephone to encompass instant messaging, video conferencing and document collaboration services. New Era knows how to harness the power of these new tools in a learning environment, allowing students and teachers to collaborate with others across school, state and even national borders.

When these technologies are integrated into a holistic system, educators can expand the classroom, bringing in contributors from outside traditional channels to enhance the learning experience. New Era can help to design and integrate a solution specifically aimed at improving and enriching the delivery of curriculum topics.

Collaboration Services

In today's connected classroom, students need the ability to work on the same documents in real time across the class and the campus. New Era can help schools design, implement and manage an environment that fosters collaboration safely and securely, to enable peers to interact and collaborate simply and effectively.

Voice

Voice services are no longer limited to the telephone. Now a suite of integrated communication services are available that allow students and teachers to talk in real time, record and share conversations via computers and smartphones, and share applications, videos and messages.

New Era can work with educators to design an integrated solution that fits within budget and meets the requirements of the environment.

Video

Once the domain of high-end corporate users, video services for one-to-one or one-to-many communications now provide greater flexibility for educators in delivering content to students. Without geographical boundaries, educators and communities can now create a classroom wherever an internet connection is available.

New Era can design, implement and, where required, manage an integrated video solution to allow educators the freedom to deliver their message to students at any time, from anywhere.

Messaging

Students today are accustomed to instant messaging as a convenient and effective communication tool. New Era can assist by bringing this technology into the classroom and integrating it into a suite of communication tools.

Virtualisation

Virtualisation of applications, servers and desktops has allowed a greater freedom to deploy and manage technology resources in an education environment. Effective use of this technology can provide improved uptime, improve scalability and ease of service provisioning, and reduce power requirements.

New Era understands that while this technology can provide huge benefits, it can also be complex and costly to implement and manage. We work with schools to understand their specific requirements and tailor a solution that fits within budget, increases flexibility and improves student experiences.

BYOD (bring your own device)

The increasing variety of end user devices and the increasing cost of managing them, together with growing user demand for choice about which devices they use is raising the profile of BYOD in Australian learning environments.

New Era understands that providing increased access to work systems via personal devices and offering greater flexibility must be balanced with the need to ensure data and user security. We work with learning providers to design, install and optimise secure and efficient systems to support BYOD.

To view our brochure Click here.

Cloud

Cloud services are increasing in popularity in education, as the need for on-demand elastic service provisioning grows.

New Era can assist in navigating through the varied and often confusing cloud service offerings. Services can be integrated into more traditional service delivery models, to provide a seamless experience for students, while preserving the security and integrity of the educational environment.

Managed Services

At New Era, we understand that ICT services are critical to learning and that any interruption will impact students and teachers immediately. We also know that it can be hard to resource and support a demanding, growing and increasing complex ICT environment.

For these reasons New Era has designed a suite of modular managed services, allowing us to manage a little or a lot, depending on your needs.

Network Management Service

Connected classrooms require dependable and stable networks to underpin learning. New Era knows that if the network connection is broken, learning stops. For that reason, we have developed Education NMS (Network Management Service). This service provides centralised monitoring and reporting of the data network, backed up by the support of New Era's team of highly qualified engineers. New Era can take the guesswork out of managing a school network and ensure that students are always connected.

To view our brochure click here

Desktop Management

Today's classrooms depend heavily on PCs, laptops and tablets and the number of these devices that require support continues to grow. New Era offers a complete solution for managing end devices to free up scarce school technical resources to focus on core requirements, such as application delivery, without distraction.

Network

Connected classrooms require dependable and stable networks to underpin learning. New Era knows that if the network connection is broken, learning stops.

New Era can take over the management of the complete network, from the internet connection to the end user device and bring in specialist and highly trained engineers to work on any issues.

Voice

New Era can work with educators to design and manage a voice solution that integrates seamlessly with other learning tools. Schools which do not have the skills, in-house, that are required to manage voice as an application can take advantage of New Era's stable and affordable voice platform, delivered using Microsoft Lync server.

Security

Connected learning environments are also exposed environments, with a growing risk of data, applications or infrastructure being compromised by malicious attacks.

New Era has been designing, implementing and managing security solutions for over 20 years and works with schools to get the balance between safety and an open learning environment right.

Disaster Recovery

The trend toward digitisation of the classroom has increased the reliance on data availability at all times. New Era can plan and manage a disaster recovery solution, so that even if the worst happens, students and educators can pick up where they left off without losing months' worth of work.

Servers and Storage

Rapid changes in technology are always hard to keep up with, which is why New Era manages server and storage infrastructure on behalf of schools. Scarce technologists can be freed from daily maintenance tasks to concentrate on working with teachers to improve the use of technology in the classroom.

Data Storage

Increasing volumes of data mean increasing data storage requirements, which can quickly reach unsustainable levels. New Era can design and manage a storage solution which is continually tuned to ensure it always runs optimally. A data archiving policy can be designed, collaboratively with schools, to constantly move old data from expensive discs to less expensive storage media, such as tapes.

New Era 'School in a Box'.

In 2014 we are pleased to announce our authorisation as Australia’s first strategic education partner with international ICT giant, Huawei.

To demonstrate the benefits of this partnership, we have created two purpose built yet flexible and scalable ‘School in a Box’ bundles.

School in a Box’ will help schools build IT infrastructure that will deliver improved performance, reliability, scalability and efficiency across the IT landscape.

Core Infrastructure Bundle – Server and Storage - $ 48,400 ex GST or $1,499 ex GST per month (36 months)

A pre-configured server storage solution that is optimised for Australian schools, which provides central management functionality that simplifies administration.

  • 2 x Ivy Bridge servers
  • 1 X 12TB SDD tiered SAN with dynamic storage
  • 3 days of installation services
  • 3 years 9 X 5 warranty on all hardware
  • 3 years proactive monitoring

Connectivity Bundle – Network and Wireless - $ 65,600 ex GST or $1,999 ex GST per month (36 months)

A modular Wireless/Wired Network solution that provides scalability and flexibility to suit your school’s needs.

  • Layer 3 core switch stack with
    • redundant power
    • redundant management
    • 8 X 10GB SFP+
    • 48 X 1GB POE+ ports
    • 48 X 1GB ports
  • 1 X wireless controller
  • 15 X dual band high density wireless access points
  • 4 X 48 port POE + switches
  • 1 X 48 port switch  
  • 5 days of installation services
  • 3 years 9 x 5 x NBD warranty on all hardware
  • 3 years proactive monitoring

Combined with New Era’s expertise in teaching, learning, and deploying ICT solutions into education, the New Era/Huawei partnership will provide schools with choice, cost-effectiveness and local support.

Win one of 3 Huawei tablets by contacting us today!

For more information:
P: 1300 860 788
E: enquiries@neweraed.com.au

*** Scalable and customisable according to school size and existing infrastructure. Schools will be able to purchase extra components at the discount rate. i.e. A school can purchase a server storage bundle + extra server. The additional server will also have the same discount factor compared to the RRP and will include 3 year warranty. Configuration based on an average school size of 500 students. Individual requirements may vary and might require additional hardware, software and services. Wireless network is design to handle 750 concurrent connections. Wireless coverage may vary based on environmental conditions. Scope of work needs to be agreed by both parties prior to commencing project.